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    <title>Web Development on Townsourced Tech Blog</title>
    <link>https://tech.townsourced.com/tags/web-development/</link>
    <description>Recent content in Web Development on Townsourced Tech Blog</description>
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      <title>Choosing A Library to Embed Static Assets in Go</title>
      <link>https://tech.townsourced.com/post/embedding-static-files-in-go/</link>
      <pubDate>Thu, 26 Apr 2018 20:58:55 -0500</pubDate>
      
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      <description>One of the oft-touted benefits of Go is that applications written in it are easily deployed because they are statically complied. A lot of this benefit goes away if you need to manage the location and permissions on a bunch of files needed to run a web application.
The solution is to compile any necessary files into the application binary itself. This can be done in Go by using a byte slice literal containing the string representation of the bytes in a file.</description>
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      <title>Townsourced Open-sourced</title>
      <link>https://tech.townsourced.com/post/townsourced-open-sourced/</link>
      <pubDate>Tue, 28 Nov 2017 00:00:00 +0000</pubDate>
      
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      <description>TLDR: Grab the code here: https://github.com/timshannon/townsourced and run docker-compose up
My goal with Townsourced was first and foremost to build something useful for local, small communities. I felt local communities were very under-represented online, and the social networks available catered either to large communities or niche communities of shared interest. My target audience was small, local communities: small towns, college campuses, neighborhoods, churches, schools. I wanted to build something that handled the overlap between those local communities better than existing options.</description>
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      <title>Anatomy of a Go Web App - Part 2: Authentication</title>
      <link>https://tech.townsourced.com/post/anatomy-of-a-go-web-app-authentication/</link>
      <pubDate>Sun, 15 Jan 2017 19:05:51 -0600</pubDate>
      
      <guid>https://tech.townsourced.com/post/anatomy-of-a-go-web-app-authentication/</guid>
      <description>&lt;p&gt;This is part two of a set of posts breaking down some of the decisions I made when putting together the web server for
&lt;a href=&#34;https://www.townsourced.com&#34;&gt;townsourced&lt;/a&gt;.  The first part is &lt;a href=&#34;https://tech.townsourced.com/post/anatomy-of-a-go-web-app/&#34;&gt;here&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Instead of a general overview, like part one, this post will focus specifically on &lt;strong&gt;User Authentication&lt;/strong&gt;, i.e. how to
handle passwords (if at all) and session management.&lt;/p&gt;

&lt;p&gt;&lt;/p&gt;</description>
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      <title>Anatomy of a Go Web Application</title>
      <link>https://tech.townsourced.com/post/anatomy-of-a-go-web-app/</link>
      <pubDate>Sun, 04 Dec 2016 10:37:07 -0600</pubDate>
      
      <guid>https://tech.townsourced.com/post/anatomy-of-a-go-web-app/</guid>
      <description>&lt;p&gt;When building a web application from scratch, there are a lot of decisions to make.  The goal of this guide is to give
one more example of how you can go about building a web application in the Go language, as well as to give you an idea
what things you need to start thinking about and plan for before you get started.&lt;/p&gt;

&lt;p&gt;This guide is not intended to be exhaustive, nor is it absolute. It is a compendium of the things I thought about and how I dealt
with them when building &lt;a href=&#34;https://www.townsourced.com&#34;&gt;townsourced.com&lt;/a&gt;.  Hopefully you&amp;rsquo;ll find it useful.&lt;/p&gt;

&lt;p&gt;&lt;/p&gt;</description>
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